Malachite Den

Microbes Commander

Story

The power of the Earth's magnetic field, which protects us from solar radiation, was greatly reduced after the pole reversal. Our sun accidently became dangerous for us. We all will die soon…

But, there is a solution to this problem. One famous microbiologist, Dr. Bacillus, has discovered a new kind of microorganisms, which can absorb waves of hazardous radiation and neutralize an impact of deadly sun rays on our bodies.

You are one individual who is chosen by the doctor to carry out the great deed: to infect him and his family with these life saver microbes.

Gameplay

Your task is to help microbes enter the body by removing leukocytes from all key sectors. A number on the sector button means how strong the leukocytes in this sector are (that is, their attack and defense values).

There are only 5 microbes which can be used to complete this job (from 1 to 3 persons may be added to them with your investments). Each one has a limited amount of lives, i.e. the microbe can die a limited amount of times during a whole therapy. The good news is that the microbe restores one life if it remains alive after clearing a sector.

After pointing a sector in the patient body for injection, make selection of microbes with number not exceeding the number of leukocytes in this sector and go to the battle by tapping a button with an aim icon.

Observe an activity of microbes in the battle. When somebody behave in a wrong way you may set preferable action(s) for them. Tap the microbe to go into control mode. Set the behavior to it you like and tap button with triangle to return into battle. Good luck!

Features

  • Battles in real time.
  • 4 types of enemies (leukocytes).
  • Unique AI making a characters’ behavior similar to one of living organisms.
  • Original approach to control: instead of straight commands, you set actions which must be done in first order. Characters make decisions by themselves.
  • Microbes gain experience in the battles and raise their levels which give points to increase attack and defense parameters.
  • According to microbe’s performance in the battle, they may obtain achievements which make them stronger and better.
  • Success of microbe activity is promoted by a higher rank.

AI

In the game, it was implemented an experimental artificial intellect, based on a mathematical model of neural nets – a foundation of nervous system of living beings. The AI has got a self-learning algorithm which reflects conditional reflexes principle. A reaction on feelings obtained from performed action may increase or decrease a desire to act in a same way under same circumstances. By other words, a characters’ behavior is not constant – it changes depending on a firsthand experience.

This intellect doesn’t make persons an ideal, making the best decisions, robots. It makes in-game characters more alive. One of them may have a better luck than others. But, somebody may often do stupid things and require a more attention to them. Along a time you may see developing of different traits and forming an individuality in the characters.

Get it on Google Play

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